Tools

Drill to Earth's Core Class Cost Chart

Verified Core prices, Level 4 team-bonus depth gates, and a buy order that does not invent missing numbers.

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Class Cost Chart

This is the Core price table for Drill to Earth’s Core classes. Cores are the lobby currency. They buy roles in the Academy. They do not buy in-run drill upgrades — those cost Coins during a descent. The game is a 30-player online co-op Roblox place (ID 101906032112547) that released on February 25, 2026. This page is a reference chart, not a calculator, and it will not invent a number the Academy has not confirmed.

Read it with the class tier list when you care about strength, and with how to get Cores when you care about the grind. Depths for the next wall live on the layer depth chart. Both tools sit under the Tools hub.

Priced classes

These Core costs are confirmed. Passives, starter gear, and full write-ups for the main buys live on the players hub.

ClassCore costSuggested role
Miner100First unlock. Pickaxe income.
Scout3,000Speed and sack utility.
Healer3,000Heals and revives on a full server.
Tank5,000Health and taunt for dungeon rooms.
Gunslinger5,000Gun damage.
Mechanic5,000Fuel contribution and scrap value.
Driller5,000Wall damage and cheaper drill upgrades.
Bruiser5,000Melee damage.
Demolitionist10,000Explosives.
Reaper10,000Soul orbs and late-run sustain.
Princess10,000Staff heals and diamond value.
Lucky Looter10,000Chest and ore multiplier. Main economy buy.
Goblin King30,000Goblin income and recruits.
Bounty Hunter30,000Bounty coin multiplier.
Pirate30,000Gold bars, gold sell value, cannon.
Executioner30,000Late combat wallet.

Miner at 100 Cores is the only cheap door. Everything else is a savings project. Do not plan a 3,000-Core budget for Lucky Looter. That class is 10,000.

Level 4 team-bonus depth gates

Level 4 on a class is always a team bonus: it helps the whole 30-player server, not just you. Most Level 4 upgrades gate on career total depth, which is meters you have ever traveled, not the depth of the current run. A 100 km clear adds 100,000 m toward the gate. Heart of the Earth at 1,000,000 m is a much bigger chunk. Check the layer depth chart if those numbers do not mean anything yet.

ClassCore costTeam-bonus total depth
Miner100500,000 m
Scout3,0003,000,000 m
Healer3,0003,000,000 m
Tank5,0005,000,000 m
Gunslinger5,0005,000,000 m
Mechanic5,0005,000,000 m
Driller5,0005,000,000 m
Bruiser5,0005,000,000 m
Demolitionist10,00010,000,000 m
Reaper10,00010,000,000 m
Bounty Hunter30,00020,000,000 m
Goblin King30,00030,000,000 m

Princess, Lucky Looter, Pirate, and Executioner have Level 4 bonuses in the Academy, but their total-depth gates are not verified here. This table does not guess them. Bounty Hunter is the odd priced row: 30,000 Cores to buy, 20,000,000 m to finish the team bonus, not 30,000,000 m.

Buying a class and finishing Level 4 are different projects. You can main Driller at 5,000 Cores long before you have 5,000,000 m of career depth. The personal passives still work. The team bonus is the late stamp.

Passive reroll

Once you own more than one class, you can roll a passive from a class you already own onto another class for 2,500 Cores. That is a lobby spend, same currency as the unlocks, not Coins from a Trading Post. Popular targets are Lucky Looter’s chest multiplier on a combat class, or a sustain passive on an economy class. Reroll after you have Miner plus one paid role. Do not spend your first 2,500 on a roll while you still cannot afford Driller.

Unverified prices — no invented numbers

These classes exist or have appeared in the Academy roster, but this wiki does not have a confirmed Core cost for them. They are listed so you do not think the page forgot the name. They are not listed with a guessed price.

  • Witch
  • Salvager
  • Gunsmith
  • Priest
  • Recruit
  • Racer
  • Nightcrawler
  • Crafter

If a YouTube thumbnail or a Discord pin quotes a number for any of those eight, treat it as unverified until you see it on your own Academy panel. Invented prices waste weeks of daily quests.

Suggested purchase order

Spend in this order unless you have a specific team hole to fill:

  1. Miner — 100 Cores. Buy it the first time you can. It is the only 100-Core class and it makes the early pickaxe loop less miserable.
  2. Lucky Looter at 10,000 or Driller at 5,000. Looter funds chests, ores, and the Coin pile that pays for upgrades. Driller cheapens wall damage and is the faster 100 km tool if your server already has loot. If you cannot afford 10,000 yet, Driller is the correct stop, not Scout-plus-Healer as a “combo.”
  3. Pirate at 30,000 or Reaper at 10,000. Pirate prints gold once you are selling bars. Reaper keeps people alive in Abyss and Glowing Core. Reaper is the cheaper of the two; Pirate is the economy capstone.

Skip Scout, Gunslinger, and Bruiser until the four names above are owned, unless your 30-player squad is already stacked on loot and drill and needs a specialist. Healer and Tank are the exception if your pubs keep wiping in dungeons before Clay. Goblin King, Bounty Hunter, and Executioner are 30,000-Core toys for after Pirate, not substitutes for Looter or Driller.

Playstyle notes for the main four paid roles sit on their player pages. Rankings sit on the class tier list. This chart only answers “how many Cores” and “when does the team bonus unlock.”

How Cores actually drop

You earn Cores from achievements, daily quests, chests, and 10 Cores per boss wall you break. That is the entire honest list. Place 101906032112547 has no promo-code box, Season 1 did not add one, and the codes hub is empty on purpose. Lists that promise “DTEC codes” are mixing this game with Dig to Earth’s CORE!. Spend the search time on how to get Cores instead of a redeem field that does not exist.

Until a price is confirmed in the Academy, treat the unverified roster as flavor, not a shopping list. Blank cells are honest. Fake numbers are not.

FAQ

Frequently Asked Questions

Quick answers for Cores, classes, and the 100 KM wall.

What class should I buy first?

Buy Miner at 100 Cores. Next, save for Lucky Looter at 10,000 or Driller at 5,000. Then Pirate or Reaper. Full ranks are on the class tier list.

How do I earn Cores for these prices?

Achievements, daily quests, chests, and 10 Cores per boss wall. There are no promo codes; see how to get Cores and the empty codes hub.

What is the 2,500 Core charge?

Passive reroll. It copies a passive from a class you already own onto another class. It is not a class unlock. Buy Miner and one paid role before you spend 2,500 on a roll.

Why are Witch, Salvager, and Nightcrawler missing prices?

Those classes, plus Gunsmith, Priest, Recruit, Racer, and Crafter, do not have verified Core costs on this chart. This page will not invent numbers. Check the Academy, then come back to the Tools hub when a price is confirmed.